






Here is what you get:

"Mission: Time Travel"
The Time Travel Council has chosen your family for a special mission:
Travel through four hilarious eras in one unforgettable hour — and seal your family’s Time Capsule along the way.
Includes printable challenges, silly talks, and a letter you wont forget.

Time Traveler’s Snack Tray
After your family's journey through disco, dial-up, and deep space, refuel with this easy, budget-friendly snack tray!
Each set of muffin cups represents a different time era — filled with fun finger foods like popcorn, fruit, crackers, and sweet surprises.

Your Mission in Short
✉️1. Offline: Find the Time Traveling Council Letter
🌐2. Online: Accept the Challenge
🪩 3. Offline: The Funky 70's
⌚ 4. Offline: The Wild Retro 90's
⚡ 5. Offline: Family Flashback
🤖 6. Offline: Year 3025
🔖 7. Offline: The Time Capsule Ceremony
🌐8. Online: Your Time Traveling Super Power

Super Power Certificate With Your Name
In this playful, one-hour bonding challenge, your family will jump across four time eras. You will be inventing, laughing, dancing, and storytelling your way to a sealed Time Capsule you’ll only open in the future. Perfect for kids and grown-ups who love imagination, memories, and neon snack references.
Best For These Ages
🎯 Ideal Age Range: 6–14 years old
This is the sweet spot where kids:
- Have the imagination to believe in time travel
- Can follow multi-step games without melting
- Love acting goofy (commercials, dance-offs, fake inventions)
- Are starting to appreciate family stories and legacy
- Can engage with reflection (“What do I want future me to remember?”)
What You’ll Need
🧺 Materials:
Paper + markers/crayons (for drawing, writing time capsule notes, and labeling awards)
Any device that plays music (for the 70s disco jam)
A flashlight or candle (for the final moment ritual — because ✨ drama ✨)
Blank envelope or container (to hold your Family Time Capsule contents)
A printer and a scissor to print and cut cards to the time travel deck
Optional: a phone to film commercials or record parts of the journey (but not required)
You do not need:
- Costumes (unless your kids are into that)
- Craft supplies beyond markers and tape
- Timers, scorecards, or apps
- Clean living rooms. (Blankets on the floor encouraged.)
Time Travel Mission — FAQ
What exactly is the Time Travel Super Power Challenge?
It’s a playful, one-hour family bonding adventure where you “travel” through four imaginative eras — the ‘70s, the ‘90s, a family flashback, and the future — completing fun missions in each.
No costumes required. Just creativity, silliness, and a floor that can survive a few blanket piles.
How long does it take?
About one hour.
Give or take five minutes for laughter breaks, dance-offs, or snack negotiation.
What age is this best for?
Kids ages 6–12 are the sweet spot.
Ages 4–5 can totally play along with help.
Teens may initially roll their eyes — then quietly invent the best fake snack commercial and claim victory.
Do parents need to participate?
Yes-ish.
You’ll read the mission cards, maybe boogie once, and guide the Time Capsule moment.
Think of yourself as part host, part player, part emotional archaeologist.
What do we need to have ready?
Paper and crayons/markers
A phone or flashlight
Blankets, pillows, optional snacks
The included printable pack (awards, scroll, capsule label) – Printed
A willingness to be slightly ridiculous
Is this a game, a lesson, or a memory?
All three — but mostly a memory.
This challenge sneaks in emotional bonding and creativity through play.
You’ll laugh a lot, probably learn something unexpected, and end with a real family Time Capsule to open in the future.
What if my kid doesn’t want to do one part?
No problem.
Skip it, tweak it, or let them film the group like a documentary director.
The only “rule” is connection over perfection.
Can we do this with just one child?
Yes!
You’ll just rotate roles and get extra turns.
(And the Time Council says solo missions earn extra bravery points.)
Do we really have to seal a Time Capsule?
No… but you’ll want to.
It’s the moment that turns the fun into something your family will talk about years from now.
One drawing. One note. One envelope. One legacy.